Gargantuan unknown, Neutral
Armor Class 13 hull
Hit Points 300 (10d20)
Speed
STR
14 (+2)
DEX
14 (+2)
CON
12 (+1)
INT
1 (-5)
WIS
1 (-5)
CHA
1 (-5)
Damage Immunities Poison, Psychic
Senses Passive Perception 16
Languages --
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Control: Helm

Armor Class 16

Hit Points 50

Move up to the speed of its elemental engine, with one 90-degree turn.

If the helm is destroyed, the airship can’t turn.

 

Actions

Weapons: Ballistas (4)

Armor Class 15

Hit Points 50 each

Ranged Weapon Attack: +6 to hit, range 120/480 ft., one target.

Hit: 16 (3d10) piercing damage.

Reactions

Movement: Elemental Engine

Armor Class 18

Hit Points 100 (Current 15); –20 ft. speed per 25 damage taken

Locomotion (air) elemental power, speed 80 ft.

If the engine is destroyed, the ship immediately crashes.

 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Description

Airship Gargantuan vehicle (80 ft. by 20 ft.)

Creature Capacity 20 crew, 10 passengers

Cargo Capacity 1 ton

Travel Pace 9 miles per hour (216 miles per day) or double for double fuel use.

lelielpaige

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