Huge Monstrosity, Any Non-Lawful Alignment
Armor Class 17 natural
Hit Points 136 (16d12 + 1)
Speed 30 ft., swim 30 ft., burrow 10 ft., climb 30 ft.
STR
16 (+3)
DEX
17 (+3)
CON
16 (+3)
INT
20 (+5)
WIS
20 (+5)
CHA
20 (+5)
Saving Throws CON +9, INT +11, WIS +11, CHA +11
Skills Athletics +14, Stealth +14
Damage Vulnerabilities Cold, Force, Lightning
Damage Resistances Bludgeoning, Fire, Piercing, Psychic, Slashing, Thunder
Damage Immunities Acid, Necrotic, Poison, Radiant
Senses Darkvision 120 ft, Truesight, Passive Perception 18
Languages Deep Speech, Telepathy
Challenge 17 (18,000 XP)
Proficiency Bonus +6
Traits

Unknowable. the unknowable beast when viewed causes a dc 20 wisdom save on a failed save the creature that viewed it cannot understand what they are looking at having disadvantage to hit or on a successful save the creature makes an additional wisdom saving throw dc15  on a success the creature takes 6d6 psychic damage or on a failed save taking 8d8 then making a third save dc15 or go mad and attack the nearest creature with a melee attack.

Actions

Multiattack. on its turn this creature makes 2 claw? attacks and either a fire or acid attack

Claw? Melee Weapon Attack: +8 to hit, reach 10 ft., 1 target. Hit:15  (3d6 + 6) [slashing] damage. 

Acid splash. RangedWeapon Attack: +4 to hit, range self/20 ft., 1 target. Hit: 12 (2d8 + 4) [acid] damage.

Fire spray. RangedWeapon Attack: +4 to hit, range self/20 ft., 1 target. Hit: 14 (2d8 + 6) [fire] damage.

Bonus Actions

as a bonus action before this creature attacks it can choose to frighten a creature that has looked at it dc16 wisdom save or be frightened. acts as concentration and can swap to a different creature forcing them to make a save at disadvantage.

Reactions

absorb element. this creature (absorb elements) if it takes force, lightning, or cold damage giving it temp HP on top of the normal effect equal to half the damage taken. (requires line of sight)

Legendary Actions

the unknowable beast can use a legendary action after an action by a creature currently looking at it.

insanity (Costs 1/2 Actions). if the creature has disadvantage on attacking the unknowable beast it is now unable to move or cast spells for a round.

Description

a creature that has legs, eyes, arms, and possibly more than one mouth. around the size of a small house.

Habitat: ArcticSwampUnderdarkUnderwater

phanatasmagoria_knight

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