Keen Hearing and Smell. The mauthe doog has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The mauthe doog has advantage on attack rolls against a creature if at least one of the mauthe doog's allies is within 5 feet of the creature and the ally isn't incapacitated.
Fiery Fang. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) piercing damage and 2 (1d4) fire damage. If the target is a creature, it must succeed on a DC 12 Strength saving throw or be knocked prone.
Description
Mauthe Doogs are wolves that have been empowered and corrupted by fell magic.
They appear in the game: Fire Emblem: the Sacred Stones as enemies controlled by the demon king, Fomortiis.
Like the Bael I made before, the mauthe doog's type is fiend because of how the Bishop subclass is supposed to interact with them.
Previous Versions
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