Undead Nature. A Wraith Knight doesn't require air, food, drink, or sleep.
Multiattack. The Wraith Knight makes 2 attacks with his Partisan of Life Draining.
Partisan of Life Draining. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 11 (1d10 + 5) piercing damage plus 5 (1d8) necrotic damage.
Sling. Ranged Weapon Attack: +7 to hit, range 30/45 ft., one target. Hit: 7 (1d4 + 4) bludgeoning damage.
Create Specter. The wraith knight targets a humanoid within 10 feet of it that has been dead for no longer than 1 minute and died violently. The target's spirit rises as a specter in the space of its corpse or in the nearest unoccupied space. The specter is under the wraith's control. The wraith can have no more than seven specters under its control at one time.
Partisan Butt. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 8 (1d4 + 5) piercing damage plus 5 (1d8) necrotic damage.
Polearm Mastery. When another creature enters the reach of the Wraith Knight's Partisan of Life Draining the Knight can make an attack of opportunity against it with the partisan.
Description
The wraith knights of The Lord Archaen are the most skilled of his soldiers returned to wage unending war upon his enemies. The wraith knights belong to The Order of the Eternal Knights and are the pool of recruits from which the Knight Hunters are chosen. There exist relatively few wraith knights due to the intense physical and mental strain the process of elevation brings about.
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