Armor Class
12
Natural Armor
Hit Points
2
(1d4)
Speed
10 ft., fly 30 ft., burrow 20 ft. Only through soft soils and sand.
STR
2
(-4)
DEX
14
(+2)
CON
8
(-1)
INT
2
(-4)
WIS
12
(+1)
CHA
6
(-2)
Skills
Perception +3, Stealth +3
Senses
Passive Perception 13
Languages
--
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Body Nester. If a pair of worm crows find a fresh body they will lay eggs inside the the corpse, which will hatch in 1d6 Days, creating a zombie controlled by the hatched young. Foe stats look for Worm Crow Hatcher.
Actions
Bleak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1(1d4-1) piercing damage + 1 Acid damage.
Retch. Range Weapon Attack: +2 to hit, Range 20ft., one target. Hit: 2(1d4) Acid damage.
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