Small Humanoid (Dinosaur), Neutral Evil
Armor Class 17 (natural armor, shield)
Hit Points 21 (6d6)
Speed 40 ft.
STR
10 (+0)
DEX
14 (+2)
CON
10 (+0)
INT
12 (+1)
WIS
9 (-1)
CHA
10 (+0)
Skills Stealth +6
Senses Darkvision 60 ft., Passive Perception 9
Languages Draconic
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Nimble Escape. The loco gnasher can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Multiattack. The loco gnasher makes two Shortsword attacks.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 10 (3d6) piercing damage.

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) slashing damage.

Javelin. Ranged Weapon Attack: +2 to hit, range 20/60 ft., one target. Hit: 3 (1d6) piercing damage.

Description

Locos are small, reptilian humanoids that dwell deep within swamps and jungles. They are carnivorous and predatory, banding together in groups known as flesh-packs to hunt down any living creature that strays into their territory.

Some locos are bigger, stronger, and smarter than their kin; these are known as loco gnashers. They lead flesh-packs into prosperous times, as their superior strength and intelligence makes them much more adept at hunting and survival.

Monster Tags: Dinosaur

Habitat: ForestSwamp

Verina

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