Armor Class
12
(natural armor)
Hit Points
85
(10d10 + 30)
Speed
40 ft.
STR
21
(+5)
DEX
8
(-1)
CON
17
(+3)
INT
6
(-2)
WIS
10
(+0)
CHA
8
(-1)
Saving Throws
STR +7, CON +5
Skills
Perception +4
Damage Vulnerabilities
Radiant
Damage Resistances
Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Poisoned
Senses
Darkvision 60 ft., Passive Perception 14
Languages
Common, Giant
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Two Heads. The Undettin has advantage on Wisdom (Perception) checks and on saving throws against being knocked unconscious.
Actions
Multiattack. The Undettin makes two attacks: one with its slam and one with its Bonerattler.
Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.
Bonerattler. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) Bludgeoning damage.
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