Action Name. multi attack The unknown can use its frightful presence it then makes three attacks on with its bite or tail and two with its wings.
Bite Melee Attack. +20 to hit reach 15 ft one target hit: 22 (2d12 +10) peircing damage
wing melee Attack. +17 to hit reach 23 ft one target hit: 17 (2d6 +10) slashing damage
claw melee attack. +17 to hit reach 10 ft one target hit 17 (2d6 +10) slashing damage
tail melee attack. +17 to hit reach 30 ft one target hit 19 (2d8 +10) bludgeoning damage
spines. Ranged Weapon Attack: +5 to hit range 200 ft one target hit 7 (1d12+15) piercing damage. (2 d8 +5) poison damage each turn
dodge if Unknown gets a dexterity saving throw (1d20) he can evade the attack and retaliate with a single attack
when it spreads open its wings and screams a swarm of bats swarm out from under its wings the scream can cause paralysis.
scream of bats. Unknown screams and releases 6 swarms of bats the scream can cause paralysis each player must role (1d20 +wis)
Description
a demon with the head of a fox skull with bull horns a long furry serpent like body it has two powerful back legs with sharp claws and great bat like wings that are sharp on the edges, its neck is bristling with poison spines that it can shoot at will. the poison can be adjusted from instant death to slow knock out.
I pity the people in my campaign hehe
Lair and Lair Actions
on a small hill in a large grassland there sits a lone willow tree under that tree is a large cave.
Lair Actions
On initiative count # (losing initiative ties),Unknown takes a lair action to cause one of the following effects; Unknown can’t use the same effect two rounds in a row:
- terror must role (1d20 +wis)
- darkness
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