Medium Undead
Armor Class 8 Natural armor
Hit Points 22 (3d8 + 9)
Speed 20 ft.
STR
12 (+1)
DEX
6 (-2)
CON
16 (+3)
INT
14 (+2)
WIS
13 (+1)
CHA
5 (-3)
Saving Throws WIS +3
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages Only languages it new in life but it cannot speak.
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Spellcasting. The Undead Spellcaster is a 2nd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The Undead Spellcaster has following spells prepared:
Cantrips (at will): Chill Touch, Frostbite
1st level (3 slots): Inflict Wounds, False Life, Hex, Bane
2nd level (1 slot): Ray of Enfeeblement

Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage. 

Reactions

Rigor Mortis. Once the Undead Spellcaster dies, it may take a reaction to grab any creature within 5 ft. of the monster. On a failed grapple check, the target is grappled as rigor mortis sets in quickly on the corpse that was just put to rest. 

Description

Undead Spellcasters move with a jerky, uneven gait. They are clad in the moldering apparel they wore when put to rest, and carry the stench of decay.

flapdin

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