Special Trait Name. Enter the description for your special trait.
Spellcasting. Ο Συλλέκτης Ζωής is a 19-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 16, +9 to hit with spell attacks). Ο Συλλέκτης Ζωής has following Warlock, Wizard, and Paladin spells prepared:
Cantrips (at will): Aganazzar's Scorcher, Acid Splash, Blade Ward, Booming Blade
1st level (4 slots): Absorb Elements, Arms of Hadar, Bane, Burning Hands, Cause Fear, Chaos Bolt 3rd level (5 slots): Animate Dead, Ashardalon Stride, Aura of Vitality, Bestow Curse, Call Lightning 5th level (2 slots): Awaken, Cloudkill 6th level Grand Spell: Chain Lightning 8th level 2 Grand Spells: Clones, Abi-Dalzim's Horrid Writing 9th level Grand Spell: Blades of Disaster
Piercing Eyeblades. Ο Συλλέκτης Ζωής is able to summon up to 15 blades and hit them without rolling if he rolls highest in initiative and if he chooses the attack after a small one like punching with his fists.
The Chained Deaths. Much like the Blades of Chaos from God of War, the Chained Deaths are two swords that are connected to Συλλέκτης Ζωής's hands by chains around his wrists, however, there can be any sword he chooses and he can choose the length of the chains, their material, their magical ability, or if there are chains at all. There are three types to the attack using this weapon: The direct swing which reaches to 6ft and deals 1d8+2 piercing damage, the Blockhit which not only adds 5 points to his current roll, not only puts 1d6+5 bludgeoning damage, but also decreases 5 points from his opponent's attack, and, finally, the Immortal Blitz, where the Chained Deaths circle everywhere around Συλλέκτης Ζωής dealing 2d8+10 damage to anyone within 10ft of him and stuns the entire party for one round, not only that, the most recent person attacking him gets stunned for two.
Flying Bloodhawk. The Bloodhawk swoops down to whoever has the highest HP and pecks them 5 times. Attack: +15 to hit, range 1/11 ft., 1 target. Hit: 3 (1d4 + 6) piercing damage.
AirBlades: If Συλλέκτης Ζωής gets over half his health gone, when he makes and attack with the Chained Death, he can add the move of a ranged attack of +16 1d4+1 with a range of 60 ft. He can also use this out of combat but not to attack anybody.
His bonus actions consist of a boost of power to his attack through a stab of his blade, a pierce, or, if he has a comrade, a grapple which he would use to initiate their attack.
Counter Attack. If he is able to block his opponent's attack, he will, for two seconds, be able to stun them and end their attack. If he rolls a nat or dirty 20, he has the chance to put damage.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
He is a middle-sized muscular figure in a black cloak. This cloak has an imprint of a Chinese Dragon's skull and under it are the words "Asta La Muerte". There were two red glowing flames that formed up his hands and with a snap of his finger, the blades could form out of him. His hood was torn but when you would remove it, you would see a black void in the shape of a male face. The figure would have two red glowing eyes and, at times, a mask which would take the shape of a Chinese Dragon. In his final form, he could take the shape of any mythological creature and the power of any of the Greek and Aesir Gods.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
IT has no waking speed