Medium Humanoid (Changeling), Chaotic Evil
Armor Class 16 hide armor
Hit Points 46 (5d10)
Speed 40 ft., climb 20 ft., swim 30 ft.
STR
14 (+2)
DEX
16 (+3)
CON
10 (+0)
INT
18 (+4)
WIS
18 (+4)
CHA
16 (+3)
Saving Throws WIS +7, CHA +6
Skills Acrobatics +10, Perception +15, Stealth +15
Senses Darkvision, Passive Perception 18
Languages Common, Goblin common, goblin
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Special Trait Name. Enter the description for your special trait.

Spellcasting. The Wuts Vam is a 1-level spellcaster. Its spellcasting ability is 3 (spell save DC 12, +3 to hit with spell attacks). The Wuts Vam has following sorcerer spells prepared:
Cantrips (at will): fire bolt, shocking grasp
1st level (4 slots): fog cloud, Charm Person                                                            

Actions

Multi Attack. Wuts Vam makes two longsword attacks.

Action Melee Attack. longsword: +5 to hit, reach 5 ft., 1 target. Hit: (1d8 + 3) slashing damage. 

 

Reactions

Uncanny Dodge. Wuts Vam can make an attack have disadvantage once per round. 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Expert Dodge (Costs 1 Bonus Action). Wuts Van can take no damage from one attack until his next turn.

Legendary Dodge (Costs 1 Action). Wuts Van takes no damage from any attacks until his next turn.

 

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Wuts Vam is a male changeling who hunts for the horde and for sport.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: humanoid

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