Small Undead (Gnome, Myconid), Lawful Evil
Armor Class 14 Hide
Hit Points 45 (6d8 + 12)
Speed 25 ft.
STR
11 (+0)
DEX
15 (+2)
CON
14 (+2)
INT
17 (+3)
WIS
20 (+5)
CHA
12 (+1)
Saving Throws INT +6, WIS +8
Skills Animal Handling +8, Medicine +8, Nature +6, Survival +8
Damage Vulnerabilities Radiant
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60, Passive Perception 15
Languages Abyssal, Common, Druidic, Gnomish, Goblin
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Gnome Cunning. You have advantage on INT, WIS, and CHA saves against magic.

Metamagic Adept. You gain 4 Sorcery points that can be used to change the structure of your spells.
Twinned Spell. You can spend sorcery points equal to a spell's level to target a second creature within range, so long as it cannot target more than one creature normally. 
Distant Spell. When you cast a ranged spell, you can spend 1 sorcery point to double the spell's range to a minimum of 30 ft. (also affects Touch spells)

Infestation. when you deal Piercing, Slashing, or Bludgeoning damage to a creature, it must succeed a DC 16 CON save or become Infested. An Infested creature falls prone and has disadvantage on Ability Checks, Attacks, and Saving Throws. an Infested creature can use its action to end the effect. 

Spellcasting. Zhurtah, The Black Plague, is a 6-level Druid. Its spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks). Zhurtah has the following Druid spells prepared:
Cantrips (at will): Chill TouchMinor IllusionPoison SprayThorn Whip
1st level (4 slots):Cure Wounds, Entangle, Protection From Evil and GoodInflict Wounds
2nd level (3 slots): BarkskinBlindness/Deafness, Hold PersonWither and Bloom
3rd level (3 slots): [Tooltip Not Found], Dispel MagicGaseous FormVampiric touch
5th level (Once per day): Danse Macabre

Actions

Symbiotic Entity. You can use Wild Shape to gain +24 temp HP, roll double damage for your Halo of Spores damage, and deal 1d6 additional Necrotic damage when you hit with Piercing, Slashing, Necrotic, or Poison damage. 

Wild Shape. You magically assume the shape of an undead beast twice per short rest. Max CR 1. You can remain in this shape for 3 hours or until dispelled. 

Thorn Whip. Ranged Spell Attack: +8 to hit, reach 30 ft., 1 target. Hit: 6 (2d6) Piercing damage. On a hit, the target must succeed a DC 16 CON saving throw or become Infested. 
Chill Touch. Ranged Spell Attack: +8 to hit, reach 120 ft., 1 target. Hit: 8 (2d8) Necrotic damage. 
Poison Spray. Ranged Spell Attack: DC 16 CON, reach 10 ft. 1 target. Hit: 12 (2d12) Poison damage. On a fail, the target becomes Poisoned until the end of their next round. 

Bonus Actions

Spells. Healing Word

Reactions

Halo of Spores. You can use your reaction to deal 1d6 necrotic damage to one creature you can see when it moves into a space within 10 feet of you or starts its turn there if it fails a CON saving throw (DC 16).

Fungal Infestation. If a beast or humanoid that is Small or Medium dies within 10 feet of you, you can animate it as a zombie with 1 hit point. The zombie acts immediately after you and can only Attack.

Law of Spiders. When an ally within 60 ft. of you falls to zero hit points, Urstel can use their reaction to take (X) amount of Necrotic damage (ignoring Resistance and Immunity) and gift their ally temporary hit points equal to the damage taken. 

Description

 Zhurtah, The Black Plague was an Archdruid from the Felk tribe who had taken Orynfelk on as a pupil. When Phandalin was under assault, Zhurtah rose to its defense but was taken captive by Belaphos and turned into a wraith.

Treasure. Demon's Skull Staff. Urstul has a staff made from the spine of a small demon. It serves as an arcane focus and allows the bearer to cast Abyssal Fire at will. It can only be used by the undead.

Undead Nature. Zhurtah, The Black Plaque does not require air, food, drink, or sleep.

Previous Versions

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TheBrokeViking331

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