Medium Construct, Typically Chaotic Neutral
Armor Class 16 (natural armor)
Hit Points 33 (6d8 + 6)
Speed 30 ft.
STR
14 (+2)
DEX
15 (+2)
CON
17 (+3)
INT
10 (+0)
WIS
12 (+1)
CHA
14 (+2)
Damage Vulnerabilities Radiant
Damage Resistances Necrotic
Senses Darkvision, Passive Perception 6
Languages Common --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Dark Fountain Reliance: If this creature is more then a mile away from its Dark Fountain, it is Petrified. If the Dark Fountain is sealed the Darkner reverts to its base object.

 

Actions

Multiattack. The armor makes three Magic Bullet attacks.

Magic Bullets. Ranged Weapon Attack: +4 to hit, reach 10/20 ft., one target. Hit: 5 (3d6 + 2) force damage.

Description

Darkners are animated object given a shadowy humanoid form through the power of a Dark Fountain, created by a Twisted Sword.

Shiverquill

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