Gargantuan swarm of Huge dragons, Typically Chaotic Evil
Armor Class 19
Hit Points 1500 (1d8)
Speed 100 ft.
STR
20 (+5)
DEX
16 (+3)
CON
16 (+3)
INT
20 (+5)
WIS
20 (+5)
CHA
20 (+5)
Saving Throws STR +10
Damage Immunities Fire, Necrotic
Condition Immunities Charmed
Senses Passive Perception 30
Languages --
Challenge 16 (15,000 XP)
Proficiency Bonus +5
Traits

Special Trait Name. Enter the description for your special trait.

 

Actions

Bite: + 16 to hit, reach 30 ft. 1 target  Hit:20 (1d20 + 5) Bludgeoning damage. 

Fire Breath: 15 to hit, range 100 ft., 20 targets. Hit: 30 (1d20) fire damage.

 
Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

 

 
Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

This is a golden dragon head that has resistance to fire and magic damage

 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Mountain

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