Medium Humanoid (Any Race), Any Non-Good Alignment
Armor Class 12 (leather armor)
Hit Points 9 (2d8)
Speed 30 ft.
STR
11 (+0)
DEX
12 (+1)
CON
10 (+0)
INT
10 (+0)
WIS
11 (+0)
CHA
10 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 10
Languages Any one language (usually Common)
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Devotion to Vecna. The cultist has advantage on saving throws against being charmed or frightened.

Not Dead Yet. One turn after the cultist is reduced to zero hit points. It rises as a Zombie Goon. If it takes damage before rising, then it this ability does not take effect.

Actions

Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) slashing damage.

Description

These fiends serve the dark lord Vecna and are aiding him in his battle against life.

Monster Tags: NPC

Habitat: Urban

Arcaneous_Blaze

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