Special Trait Name. Enter the description for your special trait
Vital Veil. the undead bounty hunter can cast a veil over his body and appear to all forms of investigation a live humanoid creature. While the veil is up the undead bounty hunter cannot use Rotting ground, 6th levels spells, cannot take reactions except for attack of opportunity,
AC 18
HP 80, if you exceed 80 hit points the veil drops and the undead hunter has 70
STR 18, CON 16, CHA 14
Rotting Ground. The surface in a 5 ft radius from you rots and becomes hazy with black green smoke surrounding you. Any creature that enters or begins there turn in this radius must make a DC 17 CON saving throw. On a failure the creature takes 5d6 damage or half as much on a success.
Spellcasting. The [monster name] is a #-level spellcaster. Its spellcasting ability is [ability score] (spell save DC #, +# to hit with spell attacks). The [monster name] has following [class name] spells prepared:
Cantrips (at will): [spell name], [spell name]
1st level (# slots): [spell name], [spell name]
Cantrips 5 cantrips
chill touch, Blade ward, Friends, Toll the Dead, Resistance
1st level (3 slots) [ ] [ ] [ ]
False Life, Guiding Bolt, Healing Word
2nd level (3 slots) [ ] [ ] [ ]
Blindness/Deafness, Pass Without Trace
3rd level (3 slots) [ ] [ ] [ ]
Bestow Curse, Lightning Bolt, Pulse Wave
4th Level (2 slots) [ ] [ ]
Staggering Smite(shadows erupt from your blade and surround the target you deal necrotic damage instead of radiant), Black Tentacles
5th Level (2 slots) [ ] [ ]
Dominate Person, Cloudkill, Modify memory
6th Level (1 slot) [ ]
Harm, Magic Jar
Multi Attack. The undead Hunter can use 2 Attacks w/ veil and 3 Attack naturally
Claw. Melee Weapon Attack: +8 to hit, reach 10ft., up to 2 target. Hit: 30 (6d6 + 10) slashing damage.
Broad Sword. Melee Weapon Attack: +8 to hit reach 5 ft. 1 target. Hiti: (2d8+ 9)
Enter the description for how bonus actions work for your monster here.
Reaction Name. Enter the description for your action.
Preditory Strike. The undead bounty hunter can move 10 feet and attack a creature that moves within a 10ft Radius of itself.
Attack of Opportunity.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
The undead bounty hunter in natural form is tall and lanky with holes in his skin and a dislocated jaw. His limps are straight and sold. a grey palore over his skin flies surround him and an unbearable stench fills the air in a 10 foot radius and can be detected within a mile.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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