Medium Humanoid (Demon), Chaotic Evil
Armor Class 14 Hide Armor, Shield
Hit Points 13 (2d8 + 2)
Speed 30 ft.
STR
11 (+0)
DEX
12 (+1)
CON
12 (+1)
INT
8 (-1)
WIS
11 (+0)
CHA
9 (-1)
Skills Perception +2
Senses Darkvision 60ft., Passive Perception 10
Languages Abyssal
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Charge. If the Ungor moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 3 (1d6) piercing damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or knocked prone.

Actions

Spear. Melee Weapon Attack: +2 to hit, reach 5ft., 1 target. Hit: 3 (1d6) piercing damage. 

Gore. Melee Weapon Attack: +2 to hit, reach 5ft., 1 target. Hit: 2 (1d4) bludgeoning damage. 

SlimeMcGrime

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