Medium Undead, Neutral
Armor Class 8
Hit Points 36 (12d4 + 5)
Speed 30 ft.
STR
15 (+2)
DEX
12 (+1)
CON
10 (+0)
INT
5 (-3)
WIS
5 (-3)
CHA
5 (-3)
Saving Throws CHA +0
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Poisoned, Unconscious
Senses Darkvision 60 ft., Passive Perception 8
Languages Understands common but cannot speak it.
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Multiattack. The Undeath Hollow makes two shortsword attacks.

Greataxe. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 2d12+4 slashing damage.

Great sword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 2d6+3 slashing damage.

Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 1d6+3 piercing damage.

Description

A humanoid undead that resembles a long dead warrior. 

The Undeath Hollow does not attack living beings on sight like most undead, these zombies will only attack if they are struck first.

The Undeath Hollow are unnaturally passive and if you are careful enough you can even make them perform simple tasks such as carrying objects or pulling a cart. Because of this passivity some wizards, warlocks or slightly mad adventurers will use the Undeath Hollow as a servant of sorts.

Habitat: Swamp

HappiDappi

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