Armor Class
13
(natural armor)
Hit Points
110
(13d10 + 39)
Speed
20 ft., fly 80 ft.
STR
19
(+4)
DEX
10
(+0)
CON
16
(+3)
INT
5
(-3)
WIS
12
(+1)
CHA
6
(-2)
Skills
Perception +4
Senses
Darkvision 120 ft., Passive Perception 14
Languages
--
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Actions
Multiattack. The wyvern makes two attacks: one with its bite and one with its haunting glare. While flying, it can use its claws in place of one other attack.
Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 11 (2d6 + 4) piercing damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.
Haunting Glare. Any creature within 30 feet that the Wyvern can see. The target must make a DC 15 Wisdom saving throw, taking 24 (7d6) necrotic damage on a failed save, or half as much damage on a successful one. This does not work on Blinded creatures.
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