Medium Humanoid, Lawful Good
Armor Class 16 scale
Hit Points 121 (22d8 + 22)
Speed 30 ft., fly 60 ft.
STR
12 (+1)
DEX
16 (+3)
CON
13 (+1)
INT
11 (+0)
WIS
17 (+3)
CHA
18 (+4)
Skills Persuasion +6
Senses Passive Perception 16
Languages Auran
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Nimble Flight. The Xaturn may take the Dash or Disengage action as a bonus action on each of its turns.

Snapshot. The Xaturn does not have disadvantage when it makes a ranged attack roll against a target in melee range.

Innate Spellcasting. The Xaturn’s spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components:

At will: Misty Stepblurcounterspellskywritefog cloud

Actions

Called Shot. The Xaturn adds +10 to all attack rolls it makes on its next turn. The next attack it makes with its arquebus deals an additional 78 (12d12) piercing damage.

Arquebus. Ranged Weapon Attack: +7 to hit, reach 1200 ft., one target. Hit: 17 (2d12 + 4) piercing damage.

Reactions

Parry. The Xaturn adds 3 to its AC against one melee attack that would hit it. To do so, the Xaturn must see the attacker and be wielding a melee weapon.

Mr_Squid

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