Nimble Flight. The Xaturn may take the Dash or Disengage action as a bonus action on each of its turns.
Snapshot. The Xaturn does not have disadvantage when it makes a ranged attack roll against a target in melee range.
Innate Spellcasting. The Xaturn’s spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components:
At will: Misty Step, blur, counterspell, skywrite, fog cloud
Called Shot. The Xaturn adds +10 to all attack rolls it makes on its next turn. The next attack it makes with its arquebus deals an additional 78 (12d12) piercing damage.
Arquebus. Ranged Weapon Attack: +7 to hit, reach 1200 ft., one target. Hit: 17 (2d12 + 4) piercing damage.
Parry. The Xaturn adds 3 to its AC against one melee attack that would hit it. To do so, the Xaturn must see the attacker and be wielding a melee weapon.
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