Small Humanoid (Goblinoid), Chaotic Neutral
Armor Class 17 (natural armor)
Hit Points 130 (14d8 + 28)
Speed 30 ft.
STR
18 (+4)
DEX
18 (+4)
CON
14 (+2)
INT
10 (+0)
WIS
13 (+1)
CHA
14 (+2)
Saving Throws STR +7, DEX +7, CON +5
Skills Athletics +6, Intimidation +5, Perception +3
Condition Immunities Frightened
Senses Darkvision 60 ft, Passive Perception 13
Languages Common, Goblin, Orc
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Actions

Multiattack. Wralzintha makes one Javelin attack and two Shortsword attacks.

Javelin. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d6 + 4) slashing damage. Hit or Miss: The javelin magically returns to Wralzintha's hand immediately after a ranged attack.

Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.

Bonus Actions

Rage (Recharges after a Short or Long Rest). Wralzintha enters a rage. The rage lasts for 1 minute or until she is incapacitated. While raging, Wralzintha gains the following benefits:

  • Wralzintha has advantage on Strength checks and Strength saving throws.
  • When she makes a melee weapon attack, Wralzintha gains a +4 bonus to the damage roll.
  • Wralzintha has resistance to bludgeoning, piercing, and slashing damage.
Reactions

Biting Rebuke. Immediately after Wralzintha takes damage from a creature within 5 feet of her, she can make a Shortsword attack with advantage against that creature.

Description

In most situations, goblins are either bullied by larger folks, or ostracized by others. There is only so much of this treatment that a goblin will tolerate before they snap.
Wralzintha is one such goblin. Having stolen an enchanted javelin from an orc chief, she now leads her fellow goblins in an uprising against their would-be oppressors.

BaaBaaBee

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