Medium Humanoid (Gnoll), Chaotic Evil
Armor Class 15 (hide armor, shield)
Hit Points 22 (5d8)
Speed 30 ft.
STR
14 (+2)
DEX
12 (+1)
CON
11 (+0)
INT
6 (-2)
WIS
12 (+1)
CHA
7 (-2)
Senses Darkvision 60 ft., Passive Perception 10
Languages Undercommon
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Pack Tactics. The carvus has advantage on an attack roll against a creature if at least one of the carvus' allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.

Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.

Longbow. Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Habitat: DesertForestGrasslandHill

Suolenkainen

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