Large Giant, Chaotic Evil
Armor Class 13 (natural armor)
Hit Points 84 (8d10 + 10)
Speed 30 ft.
STR
20 (+5)
DEX
8 (-1)
CON
20 (+5)
INT
4 (-3)
WIS
6 (-2)
CHA
3 (-4)
Saving Throws STR +8
Skills Perception +2
Damage Vulnerabilities Fire
Damage Resistances Acid
Damage Immunities Poison
Condition Immunities Charmed, Poisoned
Senses Darkvision 60 ft., Passive Perception 12
Languages Giant
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the Troll drops to 10 hit point instead.

Actions

Multiattack. The troll makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Description

Fearsome green-skinned giants, trolls eat anything they can catch and devour. Only this one should be dead...real dead.

Monster Tags: undeadmonstrosity

Habitat: ArcticForestHillMountainSwampUnderdark

Halashooligans

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