Armor Class
13
(natural armor)
Hit Points
84
(8d10 + 10)
Speed
30 ft.
STR
20
(+5)
DEX
8
(-1)
CON
20
(+5)
INT
4
(-3)
WIS
6
(-2)
CHA
3
(-4)
Saving Throws
STR +8
Skills
Perception +2
Damage Vulnerabilities
Fire
Damage Resistances
Acid
Damage Immunities
Poison
Senses
Darkvision 60 ft., Passive Perception 12
Languages
Giant
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the Troll drops to 10 hit point instead.
Actions
Multiattack. The troll makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Description
Fearsome green-skinned giants, trolls eat anything they can catch and devour. Only this one should be dead...real dead.
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