Medium Construct, Any Alignment
Armor Class 18 (plate)
Hit Points 60 (8d10 + 20)
Speed 30 ft.
STR
16 (+3)
DEX
11 (+0)
CON
18 (+4)
INT
8 (-1)
WIS
8 (-1)
CHA
15 (+2)
Saving Throws STR +5, CON +6
Damage Resistances Fire; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks, Damage Dealt By Traps
Damage Immunities Poison, Psychic
Condition Immunities Charmed, Frightened, Poisoned, Unconscious
Senses Passive Perception 10
Languages Understand languages of creator, but cannot speak
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Construct Nature. This creature is immune to the effects of spells that change it's shape

Unfaltering. This creature is immune to the effects of difficult terrain

 

Actions

Multiattack. The knight makes two melee attacks.

Longsword. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 1d8+5,  Slashing damage.

Heavy Crossbow. Ranged Weapon Attack: +5  to hit, range 100/400 ft., one target. Hit: 5 1d10 piercing damage.

 

Reactions

Parry. The knight adds 2 to its AC against one melee attack that would hit it. To do so, the knight must see the attacker and be wielding a melee weapon.

Description

Unfaltering Knights are elite warriors that are created for a single purpose. They are cold, cruel soldiers who do not show mercy. Their unwavering loyalty makes them the most sought after army.

Monster Tags: construct

Habitat: Urban

Salty_Sorcerer

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