bite. Melee Weapon Attack: + 17 to hit, reach, 10 ft.,one target. hit: 60 (13d10 + 27) slashing damage.
claw. Melee Weapon Attack: +17 to hit, reach 15 ft., one target. Hit: 57 (22d12 + 27) slashing damage.
creepy stare. if any creature stares into the squirrels eyes it takes 66 (14d12) phycic damage.
Enter the description for how bonus actions work for your monster here.
screech . the squirrel lets out a high piched screech. each creature of the squirrels choice in a 200-foot radious must make a dc 20 constitution saving throw, taking 100 (20d10) phycic damage or half as much on a succesful one.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Enter a general description for your monster here.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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