Large Aberration, Chaotic Evil
Armor Class 10
Hit Points 150 (5d8 + 11)
Speed 5 ft., fly 20 ft.
STR
14 (+2)
DEX
13 (+1)
CON
10 (+0)
INT
14 (+2)
WIS
14 (+2)
CHA
11 (+0)
Saving Throws STR +9, INT +9, WIS +9
Skills Perception +15
Damage Resistances Bludgeoning
Damage Immunities Necrotic
Condition Immunities Frightened, Prone
Senses Darkvision, Passive Perception 7
Languages Deep Speech, Undercommon
Challenge 21 (33,000 XP)
Proficiency Bonus +7
Traits

Portals. Can open a portal up to 20ft away (once every 3 turns).

Actions

Mind control. If looked in its center eye player must make a DC wisdom saving throw of 14 or higher, on a failed saving throw player becomes mind controlled for there hole turn.

Stab. Melee Weapon Attack: +3 to hit, reach 9ft., 9 targets(9 tentacles). Hit: 4 (1d4 per tentacle + 2)piercing damage. 

Tentacles. RangedWeapon Attack: +4 to hit, range 5/30 ft., 9 targets. Hit: 3 (1d4 per tentacle + 0) piercingdamage.

Bonus Actions

Bite. Reach 5 ft damage: (1d8) one target.

Legendary Actions

Mind shatter. Makes a player go mad for a day.

Description

Enter a general description for your monster here.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count 5 the unfolder takes a lair action to cause one of the following effects; the unfolder can’t use the same effect two rounds in a row:

  • More larger and stronger unfolder have beholder slaves they can command.

Regional Effects

The region containing a legendary ufolder’s lair is the underdark, which creates one or more of the following effects:

  • When entering a room with an unfolder your magic damage is weakened by -5.
  • A unfolder will be unborn from its eye for 1d6 days, unless the eye is destroyed.

If the unfolder dies, these effects fade over the course of 1d4 days.

Habitat: MountainSwampUnderdark

PizzaisLyfe

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