Armor Class
17
(natural armor)
Hit Points
80
(11d10 + 28)
Speed
30 ft., climb 30 ft.
STR
16
(+3)
DEX
16
(+3)
CON
18
(+4)
INT
6
(-2)
WIS
8
(-1)
CHA
8
(-1)
Skills
Perception +5
Condition Immunities
Charmed, Exhaustion, Frightened, Poisoned
Senses
Darkvision 120 ft., Passive Perception 15
Languages
Undercommon
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Traits
Spider Climb. The undead drider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Sunlight Sensitivity. While in sunlight, the undead drider has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Web Walker. The drider ignores movement restrictions caused by webbing.
Actions
Multiattack. The drider makes three attacks with its claws. It can replace one of those attacks with a bite attack.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 4 (1d8) piercing damage plus 9 (2d8) poison damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 [rollable](1d10 + 3)
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