Telepathic Bond. While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.
Two-Forms: Wrath can change from his human form, to his monster form. In his Monster form he gains AC, but loses regeneration as mentioned in Legendary actions.
Rise Again: Unless his remains are destroyed by acid or fire after "dying," Wrath will eventually regenerate and return.
Multiattack. Wrath makes two attacks per action.
Slash. Melee Weapon Attack: +9; {1d8+5} reach 5 ft., one creature. Slashing Damage. Wrath's blade slashes the target, and causes bleeding(Con. DC 15) on Failed save, target bleeds an additional 1d4 every round until making the save at the end of the round.
Speed Strike. Melee Weapon Attack +9; {2d8+5}, one creature, piercing and bludgeoning damage. Wrath's speed allows him to hit twice in one attack. The brutality of this hit also pushes a character 5 feet back, and knocking them prone (DC 16)
Instant Regeneration: Once per turn, Wrath can heal 2d8+8 hp. While doing this his wounds noticeably heal.
Wrath can take 3 legendary actions at the end of a players turn. Only one legendary action can be used at a time, and Wrath regains all legendary actions at the beginning of his next turn.
Hardened Skin: Once per turn as a reaction Wrath can change to his monster form, adding +5 AC to his stats. When he does this, his regeneration ability is halved.
Blade Flurry: (Costs 2 Actions) When attacked, Wrath can counterattack with two quick sword strikes.
Quick Disengage: When attacked, Wrath can roll to beat the attack score. If he succeeds, he avoids damage and can move to any open space within 15 feet that is unoccupied without provoking attacks of opportunity.
Description
Wrath appears as a well muscled man in his late 40s with grey streaks in well kept dark hair. He carries himself with authority, and has an eyepatch over one eye. He prefers to wear a military uniform, and has a custom made saber on his hip with a dragonbone handle.
When in his monster form, unlike the other Homunculi, Wrath does not change significantly. His skin and form visibley hardens, but it is not noticible without a perception check. If his eyepatch is removed, his eye where his symbol is hidden, turns to a glowing red.
Comments