Medium Undead, Unaligned
Armor Class 11
Hit Points 20 (4d6 + 5)
Speed
STR
13 (+1)
DEX
6 (-2)
CON
16 (+3)
INT
10 (+0)
WIS
14 (+2)
CHA
2 (-4)
Saving Throws WIS +4
Damage Immunities Poison
Senses Passive Perception 10
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Muscle Memory: At the start of this monster's turn, it uses a spell it knows at first level without using any spell slots, but any rolls made for the spell are halved

Holy: Even though it is Undead, this monster can target itself for spells that say "Has no effect on Undead"

Fearful: This creature will attempt to stay at least 30ft away from players

Spellcasting. The Undead Cleric is a first-level spellcaster. Its spellcasting ability is wisdom (spell save DC 12, +1 to hit with spell attacks). The Undead has following Cleric spells prepared:
1st level (1 slot): Healing Word

Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.

Description

Undead zombies move with a jerky, uneven gait. They are clad in the mouldering apparel they wore when put to rest, and carry the stench of decay. This particular zombie used to be a Cleric, and due to his magic was able to keep himself moving even once fallen. They tend to stick with other enemies due to their weak nature, often using their magic to heal them.

HotdogGamingYT

Comments

Posts Quoted:
Reply
Clear All Quotes