Large Dragon, Typically Neutral Evil
Armor Class 18 (natural armor)
Hit Points 152 (17d10 + 60)
Speed 40 ft., burrow 80 ft.
STR
21 (+5)
DEX
12 (+1)
CON
19 (+4)
INT
10 (+0)
WIS
14 (+2)
CHA
8 (-1)
Saving Throws STR +9, CON +8
Skills Insight +7, Intimidation +7, Perception +7
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Blindsight 30 ft., Darkvision 120 ft., Passive Perception 17
Languages Common, Deep Speech, Draconic, Dwarvish
Challenge 11 (7,200 XP)
Proficiency Bonus +4
Traits

The Dragon can breathe air / it can also through its scales extract oxygen from rock. allowing it to live within the ground or stone for months on end.

The earth dragon can see through stone as if it were fog, he can make out silhouettes of creatures and environment on the surface while moving through the ground.  this site is useful for targeting spells. Useful for casting while underground.

Actions

MultiAttack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: Reach 10 (See special Attach burrow charge) +8 to hit 2d12+8 slashing damage.

Claw. Melee Weapon Attack:  +8 to hit - 2d8 + 8 slashing damage. 

Breath Weapons [rollable](Recharge 5–6); The dragon uses one of the following breath weapons.

Sandblast - The dragon exhales a torrent of supper heated sand in a 60 foot long 30-foot-wide cone.  which tares the flesh from the victim. 8d12 (Slashing damage) 5d8 fire damage (Average is 60: 48 slashing 20 fire) Victims caught in the blast may make a DC 16 Dex save to take half the damage. 

Mudslide- The dragon exhales a 60' long 10' wide line of boiling mud - anyone caught in this path. takes 5d8 fire damage (20 Average) Dex save DC16 for half damage on a failed save the creature is considered restrained and may make a Str save at the beginning of each turn to break free - essentially, they are stuck in the mud.

Spell Casting innate abilities +6 Spell attack / Spell save 14.

2/day Maxmillion's Earthen grasp (XGE) 161

2/day Earth tremor (XGE) 155

1/Day Erupting Earth (XGE)155

 

Bonus Actions

Disengage and Burrow - The dragon likes to attack from below ground, it strikes then disengages and burrows back into the ground making it very hard to hit as it will move above ground strike the immediately on its turn burrow back below ground until its victims are dead and it can eat in peace. 

Legendary Actions

Surprise Charge 1/per encounter:  The dragon will come from below and tear though the ground. coming up below 1 creature they make a Dex save at disadvantage.  The dragons bite will Count a surprise attach and adds an additional 4d6 to the bite. The dragon will also expel its breath weapon. on this attack.  after damage is calculated the creature in its teeth is considered grappled it can make a strength check contested - if the dragon wins the contest the dragon drags the creature underground for an addition 1d10 of bludgeoning damage per round (from being dragged through rock) until the creature can escape each round underground requires 1 round crawling back to the surface to fully escape.

Description

The dragon appears much like a giant reptile with a spiked shell made of stone, you know what honestly picture and Ankylosaurus with a more serpentine neck and s shale black, grey coloring, there you go now you got it, cool?  cool!

These dragons are creatures of brute force; unlike most dragons they do not take pleasure in hording treasures they take trophies and collect them as memories of kills. They see no value in their treasures other than the sentimental value of oh how that human wench screamed as her flesh was pealed from her bones her torment flavored her meat so delightfully. If you escape death and leave the dragon alive, they will swear to pursue you until the end of your days for so insulting them. they live for this hunt. 

They speak but consider it a Burdon to have to communicate with weaker beings. If you want one's respect injure it.  It will consider you a nemesis for all time but will respect you. 

Looked down upon by most dragons for their lack of flight, and considered too low a creature to be considered a real dragon by the rest of the draconic word they feel deep hatred for all other dragons. 

Previous Versions

Name Date Modified Views Adds Version Actions
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1/31/2024 6:21:27 PM
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7/23/2024 6:44:48 PM
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Monster Tags: ElementalElemental Hulk

Habitat: Coastal

KellDani

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