Tiny Aberration, Neutral
Armor Class 12
Hit Points 10 (1d10)
Speed 10 ft., climb 10 ft.
STR
5 (-3)
DEX
20 (+5)
CON
10 (+0)
INT
17 (+3)
WIS
8 (-1)
CHA
15 (+2)
Condition Immunities Blinded, Deafened, Frightened
Senses Blindsight 30 ft., Truesight 60 ft, Passive Perception 13
Languages All Can not speak any language directly, only those with a psychic connection to it can understand what it says
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Kinetic Regeneration. If Wungus moves (rather by force or by its own will), it will heal 1d10 hit points. If Wungus is dead and the body is moved, it will continue healing unless the body was fully destroyed (in order for it to revive, Wungus would have to heal its HP to 10 from how ever low the HP is, including negative numbers)

Actions

Dropkick. Melee Unarmed Strike +2 to hit, reach 5 ft., one creature. Hit 5 (1d10) force damage.

Super laser beam. Ranged psychic Attack: +5 to hit, reach 60 ft., all creatures in a straight line. Hit: 25 (7d6) psychic damage. In order to attack, Wungus can not have moved during its turn.

Description

A small creature roughly 8 inches (20.32 cm) in diameter with two legs and a perfect circle like body, the only facial organs it has look to be eyes as no noes, mouth, or ears appear to exist, The creatures body looks unnaturally purple.

Wungus should only become aggressive if it was aggressed on first, naturally it is a very docile and harmless creature whos only goal is to walk from one place to another.

If Wungus has to climb, it does so by walking on the wall/ceiling, as it doesn't have hands.

(creators note, this is a joke monster that was made for the fun of it, don't take it seriously.)  

Monster Tags: aberration

Habitat: ForestGrasslandHill

KingofJacks

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