Large Beast, Unaligned
AC 12    Initiative +0 (10)
HP 13 (2d10 + 2)
Speed 20 ft., swim 30 ft.
Mod Save
STR 15 +2 +2
DEX 10 +0 +0
CON 13 +1 +3
Mod Save
INT 2 -4 -4
WIS 10 +0 +0
CHA 5 -3 -3
Skills Stealth +2
Senses Passive Perception 10
Languages --
CR 1/2 (XP 100; PB +2)
Traits

Hold Breath. The crocodile can hold its breath for 1 hour.

Actions

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 6 (1d8 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12). While Grappled, the target has the Restrained condition.

Habitat: CoastalSwampUrban

Monster Manual (2024), pg. 352

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