Shapechanger. The Universal Mimic can use its action to polymorph into any creature or object of its size (up to Medium), or back into its true form. Its statistics remain the same in each form, but it retains the ability to speak when mimicking a creature.
Adhesive Form. The Universal Mimic can adhere to surfaces and creatures. A creature that starts its turn grappled by the mimic must succeed on a DC 15 Strength saving throw or become restrained until it escapes.
Mimicry. The Universal Mimic can mimic the speech and sounds of any creature it has encountered, allowing it to use this skill to deceive others, giving it advantage on Deception checks.
Ambush Predator. If the mimic surprises a creature, it can use a bonus action to make a pseudopod attack against the creature with advantage.
Multiattack. The Universal Mimic makes two attacks: one with its pseudopod and one with its bite.
Pseudopod. Melee Weapon Attack: +7to hit, reach 10 ft., one target.
- Hit: 14 2d8+5 bludgeoning damage, and the target is grappled (escape DC 15).
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one restrained target.
- Hit: 12 2d6+5 piercing damage.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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