Large Beast, Chaotic Evil
Armor Class 16 Natural Armour
Hit Points 30 (3d10)
Speed 50 ft.
STR
18 (+4)
DEX
18 (+4)
CON
20 (+5)
INT
6 (-2)
WIS
1 (-5)
CHA
1 (-5)
Senses Tremorsense 100ft, Passive Perception 15
Languages --
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

it has a giant mouth that is 1 diametre wide

Actions

 

tunnel up, eat, dig

Reactions

dig

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

a giant worm with teeth that extrude outwards, with 3 rows of them.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Previous Versions

Name Date Modified Views Adds Version Actions
1/16/2025 10:00:35 PM
0
1
--
Coming Soon
devilboithedestroyer

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