Medium Undead (Sorcerer), Neutral Evil
Armor Class 15 Natural Armor
Hit Points 150 (20d8 + 60)
Speed 30 ft.
STR
10 (+0)
DEX
16 (+3)
CON
16 (+3)
INT
20 (+5)
WIS
14 (+2)
CHA
18 (+4)
Skills Arcana +9, History +9, Perception +6, Persuasion +8
Damage Resistances Necrotic
Senses Darkvision 60 ft, Passive Perception 16
Languages Common, Elvish common, elvish
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Necrotic Shield: Xytherion the Undying gains +3 to his AC for each active [Tooltip Not Found] Undead Pillar on the battlefield.

Innate Spellcasting:
The sorcerer's innate spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). The sorcerer can innately cast the following spells, requiring no material components:

Legendary Resistance (3/Day): If the sorcerer fails a saving throw, it can choose to succeed instead.

 

Actions

Actions:

The sorcerer can make one melee attack with either its staff or paralyzing touch; or cast one of its available spells.

  • Staff: Melee Weapon Attack: Attack:+4
    to hit, reach 5 ft., one target. Hit: 5(1d8 + 2)
    bludgeoning damage, or (1d10+2) bludgeoning damage if used with two hands.
  • Paralyzing Touch: Melee Spell Attack: Attack:+8
    to hit, reach 5 ft., one creature. Hit: 14 (4d6+4)] necrotic damage. The target must succeed on a DC 16 Constitution saving throw or be paralyzed for 1 minute. The paralyzed target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. 
Legendary Actions

Legendary Actions:

The sorcerer can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The sorcerer regains spent legendary actions at the start of its turn. 

 
  • Cantrip: The sorcerer casts a cantrip.
  • Move: The sorcerer moves up to its speed.
  • Attack: The sorcerer makes one staff attack or uses its Paralyzing Touch.

Description

Xytherion is a skeletal figure draped in tattered robes, his eyes burning with an eerie green flame. His touch brings not life, but a chilling parody of it, animating the dead to serve his will. He is a master of necromantic magic, capable of summoning hordes of undead minions and wielding powerful spells of death and decay. He is protected by a shimmering barrier of necrotic energy, a gruesome manifestation of his mastery over death. This barrier is linked to his Undead Pillars, each a grotesque monument to his power.

Previous Versions

Name Date Modified Views Adds Version Actions
2/14/2025 10:54:32 PM
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Monster Tags: undead

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