Small Aberration (Ambusher), Neutral Evil
AC 14    Initiative +0 (10)
HP 34 (9d6 + 2)
Speed 30 ft., climb 30 ft.
Mod Save
STR 12 +1 +1
DEX 16 +3 +8
CON 12 +1 +1
Mod Save
INT 6 -2 -2
WIS 8 -1 -1
CHA 6 -2 -2
Skills Acrobatics +5
Senses Darkvision 120 ft., Tremorsense, Passive Perception 11
Languages --
CR 1/2 (XP 100; PB +2)
Traits

Spider Climb. The yara-ma-yha-who can climb difficult surfaces, including along ceilings, without needing to make an ability check.

 

Ambusher. The yara-ma-yha-who has advantage against surprised creatures.

Actions

Tentacle. Melee Attack Roll: +6, reach 10 ft. Hit: 12 (1d6 + 3) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 13) from one of two tentacles.

Tentacle Slam. Constitution Saving Throw: DC 14, each creature Grappled by the yara-ma-yha-who. Failure: 16 (1d8 + 3) Bludgeoning damage, and the target has the Stunned condition until the start of the Yara-ma-yha-who next turn. Success: Half damage only.

Reactions

Tentacle Swipe. Melee Attack Roll: +6, reach 10 ft. Hit: 12 (1d6 + 3) Bludgeon damage. If both tentacles are grappling the yara-ma-yha-who does not have a reaction.

Description

Approximately 55 inches tall, red, and froglike. The yara-ma-yha-who lies in wait to pounce on unsuspecting creatures. It's favorite prey is children. It has a large toothless mouth and two tentacles with teethy suckers on the ends.

The yara-ma-yha-who will attack anyone who sees it, but will hide and play dead to avoid attacks. Using it's tentacle suckers it will drain its victim's blood leaving them weakened. Afterwards it swallows them whole then takes a nap. After the yara-ma-yha-who awakens it regurgitates its meal, shorter in height from partial digestion and with a reddish tint to their skin. If the monster repeats this process then their victim will also become a yara-ma-yha-who.

Habitat: ForestGrassland

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