Unnatural Vitality. The Wraith can use its bonus action to regain 6 (1d12) hit points. It cannot use this ability to exceed its normal hit point maximum..
Wraith-Like. The Wraith has resistance to all non-magical weapon damage.
Dreadful Spells (Recharge 5-6). One foe within 30 feet must make a DC 15 Wisdom saving throw. If the target fails, it gains 1 Shadow point and becomes Paralysed for a number of rounds equal to its current Shadow Point total. A Player-hero can spend Inspiration to break this spell.
Unnatural Vitality. The Wraith can use its bonus action to regain 6 (1d12) hit points. It cannot use this ability to exceed its normal hit point maximum..
Description
Several Man-shaped forms rise from the shadowy far side of the room, spectral and born of darkness. In the eyes of these Wraiths of Carn Dûm burns a cold hatred for all things living and beautiful, and they wield rusted but wicked looking blades, spears and battered shields.
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