Medium Undead, Lawful Evil
Armor Class 14 Wraith-like, Shield
Hit Points 52 (8d8 + 16)
Speed 30 ft.
STR
17 (+3)
DEX
12 (+1)
CON
14 (+2)
INT
10 (+0)
WIS
12 (+1)
CHA
9 (-1)
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Poisoned
Senses Blindsight, Passive Perception 11
Languages Black Speech, Westron
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Unnatural Vitality. The Wraith can use its bonus action to regain 6 (1d12) hit points. It cannot use this ability to exceed its normal hit point maximum..

Wraith-Like. The Wraith has resistance to all non-magical weapon damage.

Actions

Dreadful Spells (Recharge 5-6). One foe within 30 feet must make a DC 15 Wisdom saving throw. If the target fails, it gains 1 Shadow point and becomes Paralysed for a number of rounds equal to its current Shadow Point total.  A Player-hero can spend Inspiration to break this spell.

 

Bonus Actions

Unnatural Vitality. The Wraith can use its bonus action to regain 6 (1d12) hit points. It cannot use this ability to exceed its normal hit point maximum..

Description

Several Man-shaped forms rise from the shadowy far side of the room, spectral and born of darkness. In the eyes of these Wraiths of Carn Dûm burns a cold hatred for all things living and beautiful, and they wield rusted but wicked looking blades, spears and battered shields.

Jrnyldo

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