Medium Or Small swarm of Medium undead, Unaligned
AC 2    Initiative +0 (10)
HP 5 (5d4)
Speed 20 ft., If sense alive start runing at 35 , swim 0 ft. Senses player starts swiming at 5
Mod Save
STR 1 -5 -5
DEX 1 -5 -5
CON 30 +10 +10
Mod Save
INT 1 -5 -5
WIS 1 -5 -5
CHA 1 -5 -5
Vulnerabilities Acid
Resistances Acid, Fire, Damage Dealt By Traps
Gear ?
Senses Truesight He senses somthing alive abuot 50f, Passive Perception 10
Languages No language
CR 0 (XP 10; PB +2)
Traits

Trait Name. Enter the description for your special trait.

Spellcasting. The [monster name] is a #-level spellcaster. Its spellcasting ability is [ability score] (spell save DC #, +# to hit with spell attacks). The [monster name] has following [class name] spells prepared:
Cantrips (at will): [spell name], [spell name]
1st level (# slots): [spell name], [spell name]

Actions

Action Name. Infect

Action Melee Attack. Melee Attack: +5 to hit, reach 5 ft., # target. Hit: (4d + 0) [bite] damage.

Action Melee Attack. Melee Attack: +8 to hit, reach 8 ft., # target. Hit: (4d - all damge that wuold be dealt by thiss atack) [scrath] damage.

Bonus Actions

Bonus Action Name. Atacks again

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Wants to hit enything alive

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Any

paulauslukas

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