Tiny Beast, Unaligned
Armor Class 10
Hit Points 1 (1d4 - 1)
Speed 20 ft., climb 20 ft.
STR
2 (-4)
DEX
13 (+1)
CON
9 (-1)
INT
2 (-4)
WIS
10 (+0)
CHA
4 (-3)
Saving Throws DEX +3
Skills Stealth +3
Senses Darkvision 30 ft., Passive Perception 15
Languages --
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Keen Smell. The squirrel has advantage on Wisdom (Perception) checks that rely on smell.

Dexterous. Squirrels have advantage on all dexterity saves.

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1 piercing damage.

Description

A species of rodent found in almost any climate or terrain. These statistics can be used for gray squirrels, ground squirrels, chipmunks, woodchucks, prairie dogs, and marmots (among others).

Flying Squirrels. 
Flying squirrels use the same statistics as regular squirrels, but have a glide speed of 30 ft. in addition to ground and climbing. Using their wing flaps, flying squirrels can glide at a ratio of 2 feet horizontally for every 1 foot vertically. In other words, a flying squirrel which starts out 50 feet above the ground can glide to a distance 100 feet before touching ground. While gliding, a flying squirrel cannot take any other action.

Familiar. 
The squirrel and similar rodents can serve as a familiar by the use of Find Familiar

Monster Tags: Misc Creature

Habitat: ForestGrasslandHillUrban

Agamendor

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