AC
15
Initiative
+3 (13)
HP
41
(6d8 + 16)
Speed
30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 14 | +2 | +4 |
| DEX | 16 | +3 | +5 |
| CON | 14 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 6 | -2 | -2 |
| WIS | 10 | +0 | +2 |
| CHA | 9 | -1 | -1 |
Resistances
Necrotic
Immunities
Poison; Frightened, Paralyzed, Poisoned
Gear
Axe, Axe, Studded Leather Armor
Senses
Passive Perception 10
Languages
Common Only Language the Summoner knows.
CR
2 (XP 450; PB +2)
Actions
Multiattack. The Draugr makes two attacks, using Axes and Headbutt in any combination.
Axes. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Slashing damage.
Headbutt (Recharge 5-6). Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Bludgeoning damage, and the target must succeed on a Strength saving throw against your spell save DC or be knocked prone.
Reactions
Relentless Endurance. Trigger: Once per Long Rest, when you're reduced to 0 HP but not killed outright, you can drop to 1 HP instead. Response: When you are reduced to 0 Hit Points but not killed outright, you can drop to 1 Hit Point instead. Once you use this trait, you can’t do so again until you finish a Long Rest.