Medium Humanoid, Chaotic Evil
Armor Class 17
Hit Points 100 (10d10)
Speed 45 ft.
STR
20 (+5)
DEX
14 (+2)
CON
18 (+4)
INT
10 (+0)
WIS
12 (+1)
CHA
11 (+0)
Saving Throws STR +14, DEX +8, CON +12, WIS +6
Skills Intimidation +10, Survival +6
Damage Immunities Fire
Condition Immunities Charmed, Frightened, Grappled
Gear Half plate armor with wyvern insignia and horned helm, Battleaxe glowing with purple eldritch energy, large shield with wyvern emblem
Senses Darkvision 60 ft, Passive Perception 9
Languages Draconic
Challenge 11 (7,200 XP)
Proficiency Bonus +4
Traits
  • Rage: Advantage on Strength checks and saves, +3 damage on melee attacks, resistance to bludgeoning, piercing, and slashing damage (5 rounds per long rest)
  • Reckless Attack: Advantage on melee weapon attack rolls during first attack on turn, but attacks against you have advantage until next turn
  • Fighting Style (Defense): +1 to AC while wearing armor
  • Second Wind: Regain 1d10 + 11 HP once per short rest
  • Action Surge: Take an additional action once per short rest
  • Improved Critical: Critical hit on 19 or 20
  • Brutal Critical: Extra damage dice on critical hits
Actions
  • Eldritch Battleaxe: +9 to hit, melee 5 ft., 1d12 + 5 slashing damage + 1d8 necrotic damage (purple eldritch energy)
  • Shield Bash: +7 to hit, melee 5 ft., 1d6 + 2 bludgeoning damage, and target must succeed on DC 15 Strength save or be knocked prone
  • Can use two attacks 
Reactions

Tactical Withdraw: In the event of a critical role the knight can role a 1 D20 for the amount of feet it can fall back if the guard survives the attack

Description

The Dreadguards are the terrifying enforcers of the Wyvern Legion, clad in heavy, horned armor that strikes fear into the hearts of their enemies. Their crimson eyes glow ominously beneath their helmets, and their massive battleaxes pulse with dark eldritch energy. Wielding both axe and shield, they are relentless in combat, breaking enemy lines and crushing foes with brutal efficiency. The Dread guards are the embodiment of the legion’s wrath and resilience, patrolling cursed battlefields where only the strongest survive

Mogorimi

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