Armor Class
16
Half plate
Hit Points
25
(2d8 + 4)
Speed
30 ft.
STR
14
(+2)
DEX
16
(+3)
CON
15
(+2)
INT
6
(-2)
WIS
8
(-1)
CHA
5
(-3)
Damage Vulnerabilities
Bludgeoning
Damage Immunities
Poison
Condition Immunities
Charmed, Exhaustion, Poisoned
Gear
long Sword, Shield, Half plate
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Understands Common plus one other language but can’t speak
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
- Undead Fortitude: If damage reduces the Skeleton Warrior to 0 HP, it must make a Constitution saving throw (DC 5 + damage taken) to drop to 1 HP instead.
- Darkvision: 60 ft.
- Damage Resistances: Necrotic; bludgeoning, piercing, and slashing from nonmagical attacks
- Immunities: Poison, exhaustion, charm, frightened
Actions
- Longsword: +5 to hit, melee 5 ft., 1d8 + 2 slashing damage
- Shield Bash: +5 to hit, melee 5 ft., 1d4 + 2 bludgeoning damage, and target must succeed on DC 13 Strength saving throw or be knocked prone
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