Armor Class
16
Half plate
Hit Points
25
(2d8 + 4)
Speed
30 ft.
STR
12
(+1)
DEX
18
(+4)
CON
15
(+2)
INT
6
(-2)
WIS
12
(+1)
CHA
5
(-3)
Damage Vulnerabilities
Bludgeoning
Damage Immunities
Poison
Condition Immunities
Charmed, Exhaustion, Poisoned
Gear
Eldritch Crossbow, Leather armor
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Understands Common plus one other language but can’t speak
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
- Undead Fortitude: If damage reduces the Skeleton Warrior to 0 HP, it must make a Constitution saving throw (DC 5 + damage taken) to drop to 1 HP instead.
- Darkvision: 60 ft.
- Damage Resistances: Necrotic; bludgeoning, piercing, and slashing from nonmagical attacks
- Immunities: Poison, exhaustion, charm, frightened
Actions
- Eldritch Crossbow: +7 to hit, range 150 ft., 1d8 + 4 piercing damage + 1d6 necrotic damage
- Shortsword: +5 to hit, melee 5 ft., 1d6 + 1 piercing damage
Comments