Armor Class
5
Hit Points
9
(1d6 + 6)
Speed
0 ft.
STR
8
(-1)
DEX
1
(-5)
CON
10
(+0)
INT
1
(-5)
WIS
3
(-4)
CHA
1
(-5)
Damage Vulnerabilities
Cold, Fire
Damage Resistances
Psychic
Damage Immunities
Poison
Condition Immunities
Blinded, Charmed, Deafened, Frightened, Prone
Senses
Blindsight 10 ft., Tremorsense 30 ft., Passive Perception 6
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Actions
Venomous Vines. Melee Weapon Attack: +2 to hit, reach 10 ft., one creature. Hit: 7 (2d6) poison damage.
Death Burst. When the Bud dies, it explodes in a burst of toxic dust. Each creature within 5 feet of it must make a DC 10 Constitution saving throw or be poisoned for 1 minute. A poisoned creature can repeat the saving throw on the start of each of its turns, ending the effect on itself on a success.
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