Armor Class
12
Natural Armor
Hit Points
11
(2d8 + 2)
Speed
30 ft.
STR
12
(+1)
DEX
10
(+0)
CON
12
(+1)
INT
7
(-2)
WIS
11
(+0)
CHA
10
(+0)
Damage Immunities
Poison
Condition Immunities
Frightened, Poisoned
Senses
Darkvision 60 ft., Passive Perception 10
Languages
understands the languages it knew in life but cannot speak.
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Actions
Mask of Violence. The worm fiend twists its face into a terrible rictus of hatred and violence. Each creature within 10 feet of the worm fiend must succeed on a DC 10 Charisma saving throw or be frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a target’s saving throw is successful or the effect ends for it, the target is immune to all worm fiends’ Mask of Violence for the next 24 hours.
Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) slashing damage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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5/18/2020 4:47:15 AM
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1
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0
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Coming Soon
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5/18/2020 4:59:02 AM
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3
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0
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Coming Soon
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