Medium Humanoid (Human), Lawful Good
Armor Class 20 Plate mail (Shield)
Hit Points 57 (8d10 + 12)
Speed 30 ft.
STR
15 (+2)
DEX
11 (+0)
CON
14 (+2)
INT
10 (+0)
WIS
10 (+0)
CHA
11 (+0)
Saving Throws STR +5
Skills Athletics +5, Intimidation +3, Perception +3, Religion +3, Survival +3
Senses Passive Perception 10
Languages Common Speaks with heavy Russian accent., Draconic
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Pack Tactics. Zigal has advantage on an attack roll against a creature if at least one of the his allies is within 5 feet of the creature and the ally isn't incapacitated.

Charger: If Zigal uses the dash action he can use his bonus action to make a melee attack or a shove attack. If he moves at least 10 feet in a straight line before making this attack he either gets a +5 to his damage roll (if he hits), or pushes the target up to 10 feet away from him (if he chooses to shove and succeeds).

Second Wind: Zigal can use a bonus action to heal himself for 1d10+8. Once he uses this ability he must finish a short or long rest before he can use it again.

Danger Sense: Zigal has advantage on Dexterity saving throws against effects that he can see. Such as traps and spells. He cannot use this feature if he is incapacitated.

Actions

Multiattack. Zigal makes two melee attacks, or one ranged attack with his crossbow.

+1 Warhammer. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 7 (1d8 + 3) [two handed] 9 (1d10 + 3) bludgeoning damage.

Mace. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage.

Heavy Crossbow. Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.

Description

Zigal originally hails from the far off country of Drammen. He immigrated to Immergrün about five years ago, to escape from a blood feud between his family and another. His strong arm and tough body quickly earned him some pay as a body guard and eventually a place as a guard of the Urban quarter. He is well liked by his peers.

His experiences within the Needle Wood has turned him towards the light of Pelor. 

 

He is now a part of the special guard taskforce. AKA: The Yeti Squad

2nd level Warrior Sidekick.

Has 640gp.

He also has 20 pounds of raw Mithril.

He also has a pipe of Smoke Monsters. 

Previous Versions

Name Date Modified Views Adds Version Actions
4/26/2020 3:02:35 PM
23
0
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10/17/2020 4:35:13 PM
68
1
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Coming Soon

Monster Tags: NPC

Habitat: Urban

kenesisiscool

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