Armor Class
14
Natural Armor
Hit Points
11
(2d8 + 6)
Speed
40 ft.
STR
14
(+2)
DEX
16
(+3)
CON
13
(+1)
INT
4
(-3)
WIS
12
(+1)
CHA
6
(-2)
Damage Vulnerabilities
Radiant
Damage Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Darkvision 60, Passive Perception 12
Languages
N/A
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Keen Hearing and Smell: The dog has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Master's Companion: The dog has advantage on attack rolls against a creature if at least one of the dog's allies (that is not also an undead hound) is within sight.
Unwavering Loyalty: The dog will always follow the commands of an NPC that they have a positive relationship with (i.e. the dog's owner).
Actions
Bite: +3 to hit, reach 5 ft., one target. Hit: 5 (1d6 +4) piercing damage. If the target is a living creature, it must succeed on a DC 13 Constitution saving throw or become Poisoned.
Description
An attack hound raised from the dead.
Comments