Spellcasting. The Unicorn Floatieis a 7th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 10, +4 to hit with spell attacks). The Unicorn Floatie has the following Wizard spells prepared:
Cantrips (at will): Frostbite, Ray of Frost, Shape Water
1st level (3 slots): Absorb Elements, Color Spray, Ice Knife
2nd level (3 slots): Blindness/Deafness, Levitate, See Invisibility, Mirror Image, Snilloc’s Snowball Swarm
3rd level (1 slot): Tidal Wave
Horn Spear. Melee Weapon Attack -1 to hit, reach 20 ft., 1 target. Hit: 12 (4d6) Piercing damage.
Magic Laser. Ranged Weapon Attack: +3 to hit, range 100/200 ft., 1 target. Hit: 11 (3d6 + 2) Lightning damage.
(Unicorn Sound). If an attack hits and would bring the Unicorn Floatie to under one-third health, the Unicorn Floatie releases a horrible screech. Everyone who hears it must make a DC 15 Constitution saving throw or take 2d6 Thunder damage, 1d8 Psychic damage, and become deafened for 5 rounds. Other Unicorn Floaties are immune to this reaction.
Description
A Unicorn Floatie is a monstrous thing. It is a 200-foot tall unicorn head attached to a ring that is 150 feet in diameter. It has a huge horn it can use to spear travelers it encounters. If it is near a medium to large body of water, it may cast spells too.
I hate those things.
-Really Descriptive Person
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