Medium Humanoid (Any Race), Neutral Evil
Armor Class 13 (chain shirt)
Hit Points 27 (5d8 + 5)
Speed 30 ft.
STR
10 (+0)
DEX
10 (+0)
CON
12 (+1)
INT
13 (+1)
WIS
16 (+3)
CHA
13 (+1)
Skills Medicine +7, Persuasion +3, Religion +5
Senses Passive Perception 13
Languages Any two languages
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Bolster Power. As a bonus action, the undeath priest can expend a spell slot to grant 3 (1d4+1) of its summoned Undead an extra +1d6 Nectrotic damage to their attacks until the end of their next turn.

Spellcasting. The priest is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The priest has the following cleric spells prepared:

Cantrips (at will): light, sacred flame, thaumaturgy

1st level (4 slots): command, guiding bolt, inflict wounds

2nd level (3 slots): hold person, spiritual weapon

3rd level (2 slots): Animate Dead

Actions

Mace. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.

Spiritual Weapon Melee Spell Attack: +5 to hit, reach 5 ft, one target. Hit: 7 (1d8+3) divine damage.

Reactions

The Undeath Priest also carries a Corrupted Omlar Shard with 3 charges. He can expend a charge (as a reaction) to grant Undead within 60' advantage on their next Reflex or Wisdom saving throw. This condition does not stack.

Description

This Undeath Priest serves Myrkul, the god of Death, and hails from Nathlan, a place where only the hardiest and worst merceneries endure.

Monster Tags: NPC

Habitat: Urban

Seeker_of_Trees

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