In the adventure Critical Role: Call of the Netherdeep, characters are bound to come across the otherworldly material known as ruidium. This alien mineral imbues its twisted energy into things it touches. While it isn’t guaranteed when the players will first encounter ruidium, one thing is for sure: its discovery will present their characters with unique challenges.
The full extent of ruidium’s role in Call of the Netherdeep is still under wraps, but let’s take a look at what we know about it and its double-edged potential. Players beware, spoilers for Call of the Netherdeep lie ahead!
What is ruidium?
Ruidium is described as a “slick, oily stone veined with blood-like streaks” that forms in crystalline structures that run through the sunken caverns of the Netherdeep. This mineral got its name from its similarities in color to the second Exandrian moon, Ruidus.
Not much is known about ruidium beyond that it is powerfully magical. Since its discovery, different scholarly factions have been at odds trying to secure a steady supply for research.
Ruidium’s properties are yet to be fully realized, but initial research of the mineral shows it can spread its crystalline structure into both organic and inorganic substances. The chances of spread are greatly increased when creatures or objects remain in prolonged contact with it.
Ruidium items
Magical items can be infused with ruidium to become even more powerful, and even mundane items develop magical properties after sufficient exposure. It goes without saying that the scholarly factions investigating ruidium would have great use for a party of adventurers that are able to get a hold of ruidium items.
While ruidium might seem like an obvious blessing from the mysterious realm of the Netherdeep, ruidium items do not come without their downsides. When used for too long, items that have been infused by ruidium spread their crystalline structure to the creatures that wield them. This process, called ruidium corruption, starts with physical effects but can also cause psychological distress in cases that have progressed beyond the initial stages.
How ruidium corruption works
The first physical sign of ruidium corruption is a bright red rash that appears on the creature’s body where it made contact with the ruidium. Due to its debilitating effects on a creature’s body, ruidium exposure also causes creatures to gain levels of exhaustion.
Creatures that are exposed to ruidium multiple times show increasingly serious symptoms of ruidium corruption, coinciding with the creature’s level of exhaustion:
Exhaustion Level |
Physical Signs |
1 |
A red rash appears, originating from the point of contact with ruidium. |
2 |
Pulsing crimson veins spread across the creature’s skin. |
3 |
Crimson blisters and boils appear on the creature’s skin. |
4 |
Stubby spurs of ruidium crystal protrude from the creature’s body. |
5 |
The creature’s crystal protrusions grow larger and more grotesque. |
6 |
The corruption kills the creature. |
Source: Call of the Netherdeep
Roleplaying ruidium corruption
While minor physical characteristics might be easy to ignore, ruidium corruption can also twist a creature's mind. A creature experiencing ruidium corruption may display signs of emotional distress that progressively worsen as the corruption spreads. The psychological symptoms of ruidium corruption include increased feelings of regret, yearning, rage, and despair.
When a character gains a level of ruidium corruption, it can be helpful for the Dungeon Master and player to decide how this will affect the character. A couple examples to roleplay ruidium corruption could be:
- Adding a flaw to the character’s flaws
- Emphasizing or expanding upon a current flaw
Curing ruidium corruption
Characters exposed to ruidium may seek to remedy themselves of this body and mind-altering substance. Unfortunately, there is no known cure beyond a wish spell or divine intervention.
While this may seem bleak for characters that have advanced ruidium corruption, there is one upside–ruidium corruption only progresses with exhaustion levels. Taking a couple of days off to get some long rests can cure a character of their exhaustion and buy them some time to discover a cure. Keep in mind that the physical and mental characteristics of ruidium corruption remain even when the exhaustion is cured.
Homebrewing ruidium cures
Dungeon Masters can find themselves in a tricky spot when multiple party members develop advanced cases of ruidium corruption. If you’re having trouble balancing ruidium corruption at your table, consider the following ideas:
- A powerful cleric may be able to help those with ruidium corruption by seeking a deity's help on behalf of a corrupted character. This service can be acquired by a sufficient donation to the church, or by the party performing an adequate favor.
- A scholarly faction, like the Library of the Cobalt Soul, may be able to formulate a cure or way to suppress the effects of ruidium corruption if the party is in good standing with the organization.
- Instead of exhaustion, characters could sacrifice other resources to keep ruidium corruption at bay. For spellcasters, this might come in the form of spell slots. Martial characters, on the other hand, might sacrifice some of their Constitution score.
Magic item preview: Ring of red fury
Below is a look at the ruidium item ring of red fury from Critical Role: Call of the Netherdeep.
Ring of Red Fury
Very rare (requires attunement)
This ring has a stripe of ruidium running through it. While wearing the ring, you gain the following benefits:
- You can breathe water.
- You gain a swimming speed equal to your walking speed.
Ruidium Rage. As a bonus action, you can use the ring to gain the following benefits, which last for 1 minute or until you are incapacitated:
- You have advantage on Strength checks and Strength saving throws.
- When you hit with an attack, you can add your proficiency bonus to the damage roll.
- Difficult terrain doesn’t cost you extra movement, and you are immune to the paralyzed and restrained conditions.
You can’t use this property of the ring again until you finish a long rest.
Ruidium Corruption. When you use the Ruidium Rage property of the ring, you must make a DC 20 Charisma saving throw. On a failed save, you gain 1 level of exhaustion. If you are not already suffering from ruidium corruption, you become corrupted when you fail this save.
Source: Call of the Netherdeep
Fighters and monks, who can make more attacks per round than any other class, will make especially good use of this item by adding their proficiency bonus to each damage roll. The one downside for those classes is that they would be particularly susceptible to failing the Charisma saving throw and gaining a level of exhaustion and exposing themselves to ruidium corruption.
A warlock, on the other hand, will be able to use this item in conjunction with their eldritch blast to pump out a lot of damage. Seeing as they get proficiency with Charisma saving throws and will most likely have a high Charisma modifier, the Charisma saving throw will be a lot less scary than for other classes.
Will ruidium bring you glory or ruin?
Critical Role: Call of the Netherdeep will set adventurers against all sorts of challenges and creatures. Ruidium may be your best chance to combat these perils, but at what cost? You can find out when the adventure drops on March 15!
Mike Bernier (@arcane_eye) is the founder of Arcane Eye, a site focused on providing useful tips and tricks to all those involved in the world of D&D. Outside of writing for Arcane Eye, Mike spends most of his time playing games, hiking with his girlfriend, and tending the veritable jungle of houseplants that have invaded his house.
Named after Ruidus, huh? And I noticed there was official art of the Moonweaver's avatar over on the CritRole shop. I'm interested in learning what secrets Exandria's shadowy moons might hold for this adventure.
Cooooooooooooool.
If sorcerer did receive the sort of "arcane equivalent to rage" oft suggested as a fix to the class, that ruidium rage would probably be it.
Someone should make an item that uses both ruidium and chardalyn.
Pretty cool!
This, I hate to say, is the first article I've seen about the new book that doesn't increase my interest in it. Unless using one of these items is the only way to progress in the adventure, I can't think of a single party member who would ever do it willingly. Of course, if they don't know about ruidium poisoning until they suffer its effects, they are going to get mad at me for permanently altering their characters. I would expect a cure to come with the description of it. That the cure might be unknown as yet is one thing; that one doesn't exist besides using a wish is another.
Is it possible this was the substance that was put under Caleb's skin?
Spoiler: That was confirmed to be Residuum.
...This offers a great Ability that is quite easy to work around.
I am so pumped to run this campaign!
I could use a substance like this in my setting
I could use a substance like this AS my setting.
Sort of reminds me of Delirium from Dungeons of Drakkenheim. Now there's a great example of how this sort of powerful but corrupting substance can really have a massive impact on your world!
If there isn't a Ruidium Dragon in this book then I have a feeling I'll be homebrewing one at some point. His name shall be Rudy…
This item offers more role play opportunities, and you also can’t give someone super magical powers without a drawback
If your players get mat at you for DMing and adding interesting story surprises, you need different players.
Wait doesn't that mean a level 10 ranger with tireless can never actually progress/die of rudium corruption with the ring? they'll never get past the first level.
"I wish I knew other ways to cure Ruidium corruption"
Honestly, it would be interesting to use on or by NPCs. It would be especially cruel to make cursed items out of Ruidium. Oh, it kills you the more you use it? Oh, you can't ever remove it? Doom. Bwaahaha.
I saw Crystal protrusions open for RATM in ‘99. Solid show.
heck yeah